This week we are working on programming in library. We are defining the word algorithm (a set of instructions to solve a problem or complete a task) and program (an algorithm written/coded so a computer can read it).
Second and third graders are playing a game where one person is the programmer/controller and uses a "program" (series of hand signals) to guide their "computer" (the other player) to the finish.
Four and fifth graders are writing their own "unplugged" programs to guide their partners Automatic Realization Machine (A.R.M.) to complete the pattern.
We will continue these activities this month, eventually moving to online programming using Code.org and/or Scratch programming.